Loopa GamesBridge Moment Games
Eleven Dimensions
digital

Eleven Dimensions

Bot · Bridge Moment · Cards · Hosted · Printable · Strategy · Card Games · Digital Games

Climb dimensions 1–11 with sets and runs—leaders get stifled, trailers get psychic powers.

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How to play

Goal

Complete Dimensions 1–11 by laying the sets and runs shown at the top. First to finish Dimension 11 wins.

Your turn

  1. Draw from the stock or take the discard pile.
  2. Fill dimension slots: select cards in your hand, then tap Place set or Place run (or tap a slot). When every slot is ready, tap Move On.
  3. After laying (or if you already laid), you may hit table melds by selecting cards and tapping a meld.
  4. End your turn by selecting exactly one card and tapping Discard.

Cards & melds

  • Sets are the same rank; runs are consecutive ranks (any color unless a rule says otherwise).
  • Wilds can fill gaps; Skip cards skip another player — or discard with “Don’t skip anyone.”
  • Some dimensions need an 11 or wild in hand or melds — the top bar spells that out.
  • Frequency Pack (host setting) changes which dimension rules you climb: Default, Random Order, or Mathematical (parity, primes, thresholds). A Mathematical parity run is consecutive odds or evens stepping by 2 — e.g. 1-3-5-7-9-11 — not a normal consecutive run.

Upside Down & Psychic

Leaders who pull ahead may get an Upside Down stifle. Trailers can earn Psychic Powers when the pack catches up.

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