Radar
Bot · Bridge Moment · Hosted · Speed · Strategy · Card Games · Digital Games
Spot threats early and react fast in a tense detection race.
← Back to catalogHow to play
Goal
Radar is a futuristic memory duel. Clear grids, race opponents, or hunt fleets with Radar Tap and Target Lock.
Set your callsign on the home screen before playing so others know who you are.
Solo Campaign
Match pairs on a growing grid. Clear a level to unlock the next. Progress saves on this device.
Versus Bot
- Memory — Easy / Medium / Hard. The bot remembers more tiles as difficulty rises. Alternate turns flipping two tiles.
- Brain Battle — Place your fleet, then fight a bot. Same Radar Tap / Target Lock rules as multiplayer.
Host / Join (multiplayer)
Host picks a mode; Join enters the room code. Only the host starts the match.
Action
Shared sabotage grid. Flip pairs and use Shuffle, Freeze, and Peek protocols. First to clear wins.
Speed
Identical boards, live opponent progress. First player to clear their grid wins.
Brain Battle
- Deploy — Place every fleet unit on your 8×8 grid, then Ready.
- Radar Tap — On your turn, tap a square on the Attack board.
- Hit → Target Lock — tap an adjacent twin square to secure the pair (never the same square again).
- Miss or wrong twin ends your turn; the opponent fires next.
- Destroy all enemy pairs to win. After the match, both players tap Play Again to redeploy, or Lobby / Leave.
Leaving
Leave exits to home and clears your room seat. Use Rules under Leave anytime for this guide.