Wheels & Meals
Bot · Bridge Moment · Educational · Hosted · Strategy · Card Games · Digital Games
Food-truck tycoon: park, survive incidents, craft recipes, roll for demand. Five cutthroat days.
← Back to catalogHow to play
Goal
Run a food truck for 5 days. Highest bankroll at the end wins.
Setup
- Start with $500 and a truck (BBQ, Sweets, Spice, Fusion, or Gourmet).
- Each truck begins with 5 starter ingredients.
- The market only sells ingredients that match your truck’s profiles (Fusion sees all three).
A day has four beats
- Park — everyone picks a spot at once.
- Chaos — each player rolls an incident die (in turn order).
- Cook — buy from the market, build today’s combo, lock in.
- Sell — tap to roll your sales dice, then see the day results.
After each big reveal (parking, chaos card, sales), tap Continue before the match moves on.
Park
Choose a location. Spots have a parking cost, limited slots, quantity dice, and a margin rule.
If too many trucks claim the same spot, a lottery decides who stays. Losers go to Suburban Park (free, capped margins).
Chaos
On your turn, tap the die. The card can help or hurt—prices may double, you might steal an ingredient, open early for an extra sales die, and more. Read the card, then Continue.
Cook
- Market — use + / − to buy or return ingredients (refunded at the current price). Only your truck’s menu appears.
- Stock — leftovers. Tap one to move it into today’s combo.
- Today’s combo — up to 3 ingredients. Tap a combo item to put it back in stock.
- Mixing savory + sweet + spicy in the combo earns a set bonus.
When everyone locks their recipe, the day moves to Sell.
Sell
Tap to roll your market die (margin) and quantity dice (orders from your location). Profit is roughly:
(Margin × Base − Cost) × Orders
After everyone rolls, the sales reveal shows dice and profits. Continue to the next day—or final standings after day 5.
Hosting & bots
Join works after email verify. Host a room and Play vs bots unlock when that email has a claimed GameHub invite for Wheels & Meals.